(WIP)This is a list of notes to myself regarding the list of things that I will need to change/fix in the current game map template once I have figured out how to edit it. Firstly will be the rooms already present in the template/page (stealing chests I will not include for now):
Everbrook Mayor Front Yard: The guard already there should be replaced with the stealable citizen. Also, two stationary guards on either side of the door.
Everbrook Cat Lady: Remove the Cat lady, and the teleport tiles and the left. A maple tree added at the bottom left (0,5-3,9). Add well to the left of store. Should probably change the name.
Everbrook General Store: Add a potted plant to the top left within the room.
Lumberjack House Front Yard: Remove entirely.
Everbrook Well: Remove all trees and npcs. add two cows and a chicken within the fence. remove all coal nodes. Should probably change name. Add bucket(9,7). Add cage(19,12).
Everbrook Entrance: Remove entirely.
Starting Area: Add the NPC(15,9), sign(11,0-18,4), and plant(10,6-12,8).
Everbrook Fish Shop: Add the three or spiders(7,9)(13,6)(19,10).
Everbrook Bank: Add the torch.
Everbrook Chicken Farm: Fix the eggs, add teleport tiles to the top(14-15,0), add two farmers to the bottom(11,8)(18,10), move the chicken farmer to the left side of the building, add the two barrels to the right of the door(22,7)(23,6), add said door(19,5-6), and the tavern sign(21,7).
Everbrook Farming: Add the master farmer(17,10) and stealable farmer(12,4).
Everbrook Wheat Field: Add the stall, stall guard(12,6), and master farmer(8,11).
Everbrook Cooking Shop: Add pie making table(5-7,5), two ovens(9,4-10,5)(11,4-12,5), and backdoor(15,3-4).
Willow Forest: Add beach sign next to bottom teleport tiles on the right.
Bridge: Add teleport tiles to the upper left(0,2-3).
Beach Docks: Add the three crocodiles.
Beach Cave Ores: Add the respawnable cage near top left.
Forest Bear: Add the cat lady.
Forest Maple: Add the forest spirit ladder near the bottom.
Thieves Hideout Hungry Thief: Add the shop NPC.
Thieves Hideout Bullies: Add the hunter NPC.
Thieves Hideout Shops: Add the torch and the ladder to agility course.
Damage Enchanting Area: Add the boss sign.
Mystic Vale Guard: Add the stealable mage. Maybe move the blue NPC?
Mystic Vale Graveyard: Add the second ghost and haunted tree. Move the preexisting ghost.
Mystic Vale: Add the hairdresser's to the top right.
Mystic Vale Mayor House: Add the backdoor exit to the hairdresser.
Mystic Vale Bank: Add the torch.
Mystic Vale Orb Source: Add the hunter.
Mystic Vale Shops: Add the stealing stall and move the mage guard to next to the stall.
Mystic Vale Fields: Make the house the badge shop.
Mystic Vale Red Mages: Add the teleport tiles at the top left.
Jungle Sugarcane: Add the teleport tiles at the top.
Omboko Center: Add the paper person.
Omboko Bank: Add the torch.
Omboko North: Add the stealing stall, druid guard, three trible fellers, and tall grass at the bottom right.
Omboko Graveyard: Add the teleport tiles to the bottom right(23,12-13).
Omboko Farming: Add the teleport piles at the top, and the volcano sign.
Dock Haven Bank: Add the torch.
Dock Haven Pier: Add the stall and guard pirate.
Pirate Isle: Add the respawning glass.
Pirate Ship: Add the damage orb 2 shrine.
Pirate Ship Bilge: Add the key anvil, move the chest to the other side of the fence, and add a ladder and boss sign to the left of the fence.
Charcoal Kiln: Add the stealing stall and guard to the left, and the ladder to gem dwarves at the bottom right.
Desert Cactus: Add the two dust devils and the teleport tiles at the bottom.
m999_1110: Add teleport tiles at the top.
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new rooms: Town: Everbrook (m1003_1002): "pig farm":tp tiles(14-15,13) three pigs(7,7)(6,4)(13,4), The_Bacon NPC(19,6)
Jungle (m1001_1103): "the caged lion":tp tiles(18-19,13) Lion_Catcher NPC (6,4) Lion(Caged)(18,4-19,5) fence(perimeter(0,1-23,8) minus (2-3,8)
Omboko (m999_1111): "giant ent": tp tiles(10-12,13) Giant_Ent NPC (2,1-5,8)
Omboko (m1002_1110): "omboko vines": tp tiles(0,12-13)(10,0)(23,5-7) hackable vines(2,1)(5,1)(7,6)(16,7) bamboo tree(13,0-16,4)(14,2-17,6) fence(16,8-13) hunter NPC(20,4) Triblemen NPC (6,6)
Omboko (m1001_1112): "volcano and well": tp tiles(6-8,0)(9-11,13) enterable well(17,5-18,6) fence(5,0-2)(9,0-2) rock(6,2-8,3) dwarf NPC (13,3) Triblemen NPC (4,5)
