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[[Fire Orb|Fire]] or [[Lava Orb|Lava Orbs]] and [[Enchantment|Powered Orbs]] (you could get away with [[Damage Orb 1]] if you really wanted to). | [[Fire Orb|Fire]] or [[Lava Orb|Lava Orbs]] and [[Enchantment|Powered Orbs]] (you could get away with [[Damage Orb 1]] if you really wanted to). | ||
''*Note:'' ''[[Fire Badge]] is a huge bonus to have for this fight as it guarantees your next fire spell to be a max hit. [[Tears Of The Mad Priest|Tear Of The Mad Priest]] is | ''*Note:'' ''[[Fire Badge]] is a huge bonus to have for this fight as it guarantees your next fire spell to be a max hit. [[Tears Of The Mad Priest|Tear Of The Mad Priest]] 40 [[Agility]] is nice to have here to maintain sprinting between Pluck spots and away from the bosses reach.'' | ||
=== Magic === | === Magic === | ||
Latest revision as of 18:27, 20 June 2026
Warroot is a boss monster found by planting and harvesting a Warroot Seed. When you are harvesting you and your inventory should be prepared for combat.

They are weak to Fire. Despite being a boss, they have very low defence, making them an earlier game boss. However, 30 accuracy and 15 damage means they will hit hard and hit often.
Warroot always drops 50-75 Logs, 500-1000 Bonemeal, 3-7 Birdnests and 1-4 Lime Leaf Seeds, with a 1/10 chance to drop the Secateurs and 1/100 to drop it's pet Warroot Pet.
If you lose against the boss you forfeit all rewards except for the Farming XP which is rewarded upon entry, and whatever combat XP you've earned during the fight.
Returning to the farm plot where the Warroot seed was planted will show an empty plot whether you win or lose.
Boss Mechanics
Harvesting the Warroot begins the combat. You'll be spawned into an arena for you and Warroot to fight.
Warroot will not attack you until you've initiated combat, they use Melee combat.
Warroot will spawn roots
which say "Pluck Rooty" pluck them before they grow and nothing bad will happen.
These little root can be very hard to see, we strongly recommend hiding chat.
Failing to Pluck before it grows will spawn a Rooty (10 Damage, 50 Accuracy, 0 Defence, 50 Health) which is also weak to fire. Beware, letting to many of them exist while the boss is around will make this fight very difficult.
Strategy
All inventories should contain Crab (12+ Healing) or better food. This boss hits up to 15 with the Rooty's hitting up to 10 each.
Fire or Lava Orbs and Powered Orbs (you could get away with Damage Orb 1 if you really wanted to).
*Note: Fire Badge is a huge bonus to have for this fight as it guarantees your next fire spell to be a max hit. Tear Of The Mad Priest 40 Agility is nice to have here to maintain sprinting between Pluck spots and away from the bosses reach.
Magic
You will need 5 accuracy with your setup. Magic has a full list of the accuracy bonuses staffs provide. Necklaces also has a full list of the accuracy bonuses necklaces provide.
A Mangrove Staff or Damaged Ruby Necklace is enough accuracy on their own to guarantee hits on this boss. Using Fire Orbs is effective, using Lava Orbs is 50% more effective*.
Bringing a Fire Badge will maximize your DPS.
Max Magic Damage Bonus Armour (Mix of Rogue Mage and Desert Mage) (+36) With Ring (+10), Wine (+7), Huge Combat Potion (+20), Fire Orbs and Fire Totem Completed (+5), Clarity (+15) and Damage Orb 4 (+20): 113
Accounting for our Damage Bonus from the Fire Weakness (2x) brings us to: 226.
Max Magic Damage Bonus Armour (Mix of Rogue Mage and Desert Mage) (+36) With Ring (+10), Wine (+7), Huge Combat Potion (+20), Clarity (+15), Damage Orb 4 (+20) and (Lava Orbs (+25%**): 135
Accounting for our Damage Bonus from the Fire Weakness (2x) brings us to: 270.
*Note: Fire Totem Completed's +5 damage boost does not affect Lava Orbs, only Fire Orbs.
**Note: The math seems to support a 25% increase instead of a 50% lincrease. This seems like the easiest way to visualize it for now.
***Note: Warroot cannot be hunted, so Hunting Mask bonuses doesn't apply here.
Fight;
Spawning into the Arena it's just you and Warroot Is chat showing? Hide it. You can use the time before you start fighting to activate your Fire Badge (or wait for it to recharge for back to back max hits) if you have one. If not start combat as usual and keep your distance.
When you see Warroot spawn a root
run over and "Pluck" it as quickly as you can. Ideally you'd bait the boss away from it enough to run in and get it without being hit.
If the boss starts to pile up Rootys focus them down while running away, get the fight back to 1v1 as quickly as possible as their accuracy and damage adds up quickly.
It shouldn't take to long to kill the boss just remember to keep your distance to stay safe.
After the fight you can either Teleport using the Worship skill, use a Teleport Scroll or use /stuck to exit the arena.
Achievements
Medium
Rooty Plucker;
Kill Warroot without any rooty's spawning.
Pluck all Rooty's before they can spawn.
Hard
Rooty Hater;
During a Warroot fight, kill a total of 20 Rooty (plucking does not count).
Kill 20 Rooty's with damage, plucking them does not 'kill' them.
Tanking Rooty;
Kill Warroot without plucking or killing any rooty.
Focus the boss, avoid the Rooty's.
Elite
Warroot Speedrun;
Kill Warroot in 18 seconds or less.
Try to get lucky, use Lava Orbs, use Damage Orb 4, use potions, and badge(s).
Loot
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* Can only be obtained once.
See Also
