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Agility: Difference between revisions

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|[[File:Tears_of_the_dodging_master.png|37px]]|| Tears of the dodging master || *Automatically triggers your dodge ability when available during combat. || N/A
|[[File:Tears_of_the_dodging_master.png|37px]]|| Tears of the dodging master || *Automatically triggers your dodge ability when available during combat. || N/A || 1/1,000 Chace from Finishing a Agility Track
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Revision as of 23:27, 16 April 2026

Agility
Type Movement skill
XP Rate Different per course
Key stat Unlocks Better Abilitys and Perks
Bonus Ability to Dodge

Agility Is a skill in Flatmmo relating to Movement. You get Agility XP from participating in the Training Grounds around the Map or dodging attacks. So far, you can train in the Thieves and Volcano Running tracks.

Achievements

Name How To Complete Type
10 Laps Complete 10 Laps from all Agility Courses Easy
100 Dodges Dodge 100 Attacks Easy
100 Laps Complete 100 Laps from all Agility Courses Medium
200 Dodge XP Get 200 Dodge XP from 1 Dodge Hard
1,000 Laps Complete 1000 Laps from all Agility Courses Hard
10,000 Laps Complete 10,000 Laps from all Agility Courses Elite
Dodge Varity Dodge attacks from 50 Different Monsters Elite
Auto Dodge Auto dodge, this can be done by using the Tears of the Dodging Master Relic Elite

Abilities

Abilities are unlocked from leveling up Agility.

Picture Name Use Cooldown
Run Used to Start Running. A higher Agility Level will increase your Max Steps N/A
Dodge You'll dodge the next attack. 30s

Relics

Picture Name Use Cooldown Dropped From
Tears of the dodging master *Automatically triggers your dodge ability when available during combat. N/A 1/1,000 Chace from Finishing a Agility Track

.* The way the Relic works is: If you have 2 Dodge slots, the relic will activate the First one, and wait until its been used by a monster (Meaning a monster has hit you and you've dodged), after the first is used, the second one will be used.

Passives

Passives are things you unlock when leveling up Agility.

Level Required Use Level Reached
1 Ability to Dodge with your active Agility Abilities
level1
20 Ability to run forever, outside of combat
level20
30 Additional Dodge Slot unlocked
level30
40 Ability to run during combat
level40
50 Additional Dodge Slot Unlocked
level50
60 Dodging will make you attack on the next possible tick
level60
70 Dodge Cooldown reduced by 33%
level70

Dodge Xp From Monsters

You gain XP from dodging Monster Attacks.

Monster XP
Deranged Mage 46
Phantos Deranged Mage 280
Silkfang 82
Giant Flufflare 202
Mad Priest 65
Warroot ???
Noctyrix ???

Monster XP
Chicken 1
Everbrook Guard 2
Cow 1
Farmer 2
Master Farmer 10
Pig 4
Bear 4
Ghost 4
Rocky 2
Beads Dwarf 20
Archer Goblin 6
Mushroom 15

Monster XP
Seagull 2
Pirate 16
Upper Pirate 47
Crocodile 23
Crab 6

Monster XP
Earth Golem ???
Dust Devil 53
Desert Mage 70
Crystadune 42
Desert Beetle 33
Mummy 38
Scorpion 28
Poison Scorpion 28
Crypt Skeleton 37
Poison Dark Ali 53
Poison Ancient Ali Dark 70
Rogue Warrior 145

Monster XP
Mage 11
Red Mage 28
Guard Mage 11
Ogre 112

Monster XP
Cloud 12
Storm Cloud 41

Monster XP
Ice Beetle 45
Ice Ghost 25
Iceflare 44
Wolf 30
Ice Ogre 195
Ice Golem 207
Yeti 85

Monster XP
Gorilla 18
Trible Feller 18
Trible Fisherman 7
Tiger 20
Druid 70
Shamen 47
Beetle 6
Ent 74

Monster XP
Bat 15
Fire Bat ???
Heal Bat ???
Soaked Bat ???
Slime 26
Cave Beetle 23

Monster XP
Lava Rocky 36
Flufflare 21
Hell Goblin 19

Monster XP
Volcanic Rocky 72
Lizard 28
Flamester 45

Monster XP
Thief 6
Archer Thief 6
Bully Thief 39
Great Thief 8

Monster XP
Rat 1
Snake 4
Giant Rat 5
Spider 1
Giant Spider 5
Goblin 5
Baby Silklfang 10
Demon 32

Monster XP
Haunted Skeleton 32
Gargoyle 82
Zombie 57
Large Ghost 47
Ghost Bat 37

Monster XP
Rooty ???

Running Tracks

Thieves

You can get to this Track by going down the ladder in the Thieves Hideout Bank.

To enter this Running Track, you have to have 100 Coins in your inventory, and Level 1 Agility.

Obstacles

Name Description Xp Gain Ticks to Cross Extra
Spike Wall A Wall of Spikes 18 6 Deals Damage when crossed
Plank Wall A Wall of Tough Plank 17 6 Deals Damage when crossed
Log Wall A Log stood up straight 19 6 Deals Damage when crossed
Rope The Finishing Rope 8 6 Deals Damage when crossed

Rewards

These Rewards are Archery Related.

Image Name Amount Per Completion
Bronze Arrows 10-20
Iron Arrows 10-20
Silver Arrows 10-20
Gold Arrows 10-20
Promethium Arrows 10-20
Bow 1
Oak Bow 1
Willow Bow 1
Maple Bow 1
Thieves Ink 1
Silent Gloves 1

Volcano

You can access this track by going Left of the Volcano Lizards.

To run this track, you must have 500 coins in your inventory, and Level 20 Agility.


Obstacles

Name Description Xp Gain Ticks to Cross Extra
Floating Rock 1 Floating Rocks above lava 58 6 N/A
Cactus Bridge A Bridge made of Cactus Logs 245 6 N/A
Floating Rock 2 More Floating Rocks above Lava 188 6 N/A
Jump Rock The Finishing Jump 170 6 Deals Damage when crossed

Rewards

These Rewards are Mining Related.

Image Name Amount Per Completion
Coal 1-10
Bronze Ore 1-10
Iron Ore 1-10
Silver Ore 1-10
Gold Ore 1-10
Promethium Ore 1-10
Bronze Bar 1-10
Iron Bar 1-10
Silver Bar 1-10
Gold Bar 1-10
Promethium Bar 1-10
Graphite 1
Lava Bucket 1
Charcoal 1
Fire Orb 1-150
Lava Orb 1-150
Hot Berries 1
Stone Boots 1
Paper 1-5