Anonymous
×
Create a new article
Write your page title here:
We currently have 907 articles on WIKI - Flat MMO. Type your article name above or click on one of the titles below and start writing!



WIKI - Flat MMO
907Articles


QUESTS


Quests are Side Task you can do to Unlock things and Obtain extra Resources. Some quests are Easy while some are Hard.


Completing every quest in the game gives you a Quest Name Icon, which will be displayed in the Overworld wherver you go.

---> Example of a Player that has the Icon

Quests

Lost Cat

To start the Lost Cat quest, you must talk to the Crying Lady . She will tell you that she has Lost her Cat, And you offer to find it for her.

The cat is North of the Mayors house. To Get it back to the Lady, you need to entice it with a Milk Bucket. You can get a Milk Bucket from killing a Cow with a Bucket in your Inventory.


Rewards:

10 Coins

Heating Homes

To start the Heating Homes Quest, you need to go into the house in the starting area that Monty is standing outside. Talk to Minty, She will say that her House is cold and her Husband is not doing Anything.


To Finish the Quest, you need to gather 1 Normal Log and 1 Coal ore and put it into the Fireplace in the House.

Rewards

1x Matches

2x Coins

Chicken Slaughter

To start the Chicken Slaughter quest, you need to talk to the Chicken Farmer. He will tell you that he's Lost control of Chicken Breeding and that too many chickens are in his Pen.

To finish the quest, you need to kill 5 Chickens and talk to him again.



Rewards

3x Cooked Chicken

Shrimp Sandwich

To start this Quest, you have to talk to the Chef. He will tell you that you Need Level 10 Cooking before accepting his Quest.

He will ask you to bring him 5 Cooked Shrimp and 1 Bread.

Rewards

1x Chef Hat

20x Coins

Sewer Doll

To start this Quest, you need to talk to the Crying Girl in the Everbrook Graveyard. She says she lost her doll in the Sewer, and you Volunteer to get it.

The Doll is in the pipe right on the water, just grab it and return the doll back to her.

Rewards

10x Giant Bones

Thieves Hideout

To start this Quest, you need to get into the Thieves Hideout and talk to the First Brown Thief. He will tell you that if you would like to pass and move throughout the Thieves Hideout, he must prove that you are a true Thief.


He tells you to get him a Bear Head, kill a Bear and loot the head, then take it back to him.


Then He tells you to get him a Tiger Head, Kill a Tiger and loot the head. then take it back to him.


He Trusts you now, congrats.

Rewards

Access to more parts of the Thief Hideout

Thieves Hideout 2

To start this Quest, you need to finish the Thieves Hideout 1 Quest. You need to go to Omboko and talk to the Mini Thief.

He will say that he hates the Thief Hideout, so he ran away to the Jungle to hide.


He tasks you in Stealing the precious Artifact inside the Hideout. The door to the Artifact is locked behind his Dad, so he gives you a picture of himself to give to his Dad.

You make get to the Hideout and hand the picuture of the Mini Thief over to the Dad, He crys and moves out of the way of the door.

You sneak inside, but you have to kill a Demon first to take the artifact.

Once you steal the artifact, return it to the Mini Thief.


Rewards

500 coins , maple bow

Thieves Hideout 3

To start this Quest, you need to have level 30 Cooking. You need to go to the Bully Thief on the 2nd floor of the Thieves Hideout.

The Thief asks you to get him a Cake and he'll let you downstairs.

Rewards

You can go to the Basement of the Thieves Hideout and 5,000 feathers

Let There be Light

To start this Quest, you must have level 20 Farming and talk to Zapto in Mystic Vale.

Zapto will tell you that he wants to Setup a Farm underneath Mystic Vale, but he needs his Building Plans to be accepted by the Mystic Vale Mayor. You promise to him that you will setup his Farm.


You go back and fourth between the Everbrook and Mystic Vale Mayor, talking about how Zapto wants to Build a Farm, and after tough talks, they agree.

(The Two Mayors made an agreement that Everbrook would Be the farming town, and Mystic Vale the Magic town, neither Town can do what the other is made for )

Zapto also needs the Materials to build his Farm, he needs 500 Glass and 50 Iron Bars.


Rewards

Mystic Vale Farming Plot

The 3 Gemstones

To start this Quest, you must talk to the Dwarf in the Mining Area. He will only talk to you if you are level 40 Mining and Forging.


He is looking for 3 Gemstones from each Area, Beach, Omboko, and Mystic Vale. There are Research Dwarfs in each of these locations, all looking for the Gemstones, but they suck at their job.


Talk to all 3 Dwarfs at their Locations, then report back to the Dwarf in the Mines. Then you will have to go back to those Dwarfs and Dig in their Rooms.


This is the Room where the Omboko Gemstone is located, you must fight and Kill the Tiger to be able to Mine the Gemstone.

This is the Room where the Mystic Vale Gemstone is located, you must fight and Kill the Red Mage to be able to Mine the Gemstone.

This is the Room where the Beach Gemstone is located, you must Fight and Kill the Crocodile to be able to Mine the Gemstone.


Rewards


After completion of the quest you will receive 3 usable gemstones.

Mystic Fragment:
When used you will get more stardust by walking in mystic vale for 60 seconds.

Sand Fragment:
When used, you will dig more resources for 60 seconds.

Jungle Fragment:
When used, you will get more firebond points for 60 seconds while the fire is alive.

You will also gain access to the fenced off portion in the mines.

Saving Marin

To start the Saving Marin Quest, you need level 20 Mining and level 40 Crafting, and talk to Marin in Pirate Isle.

Go to Dock Haven and go speak to the Watcher underneath the Bank. He will ask if you would like to Swim across to the Pirate Isle. Unequip everything off your avatar and swim to Pirate Isle.


Go Down from the Beach and hop into the Quicksand.

Then Speak to Marin and offer to Help Him

Get out of the Quicksand and swim back to Dock Haven. Grab a Shovel from the Bank and go to the room Left. Then speak to the Fishing Pirate and hand him the Shovel.

Swim back to Pirate Isle and loot 1 Glass, head down one Screen and loot a Shovel. Use the Worship Ability to Dig with that shovel to gain Gunpowder. Use the Gunpowder and Glass and Craft the Vial of Gunpowder.


Go to the Broken board East of the Pirates and use the Vial Of Gunpowder.

Swim back to Dock Haven and get String, Matches, and and anything you want from the Bank. Take the Boat back to the Beach, (Walk into a Graveyard to fill Worship Points) and Grab the Vial Of Gunpowder.


Use it in the Beach Quicksand and Get Gunpowder and combine it with String to get TNT.

Go Down from the Crabs in Quicksand and get to the Big Boulder and blow it up.

Go through the Tunnel and get to Marin and help him escape. Return to Dock Haven, talk to the Retired Pirate and then the Watcher to complete the Quest.

Rewards

Let there be light 2

To start this quest you will need a Beanstalk seed, this can be obtained randomly from a Bird Nest. Next you will need to talk to Zapto in Mystic Vale.

Zapto tells you that you need to enchant the Beanstalk seed with water. To do this we will need to take the seed to the Water Shrine in Dock Haven, This will turn the seed into a Soaked Beanstalk seed.

Head back to Zapto and he will tell you that you need to plant the seed in Everbrook but it must be cloudy.

Looking around Everbrook you will find that the Cow farm has some strange clouds around. If you try using the seed around the clouds you will be able to grow the beanstalk and finish the quest.

Rewards

20,000 Farming xp, 20,000 Enchanting xp, access to beanstalk


Healing Torches

To Start this quest, you need to talk to the Sick Ent in Omboko.

It says its grown very old and weak, and that the little rain it gets in Omboko hasnt helped. He Requires a new Wooden Heart, and someone in the Village can help.


The Paper-Maker Knows how to make Wooden Hearts, and to learn from Him, you require a Piece Of Paper, so he can write down the Instructions. Once you get the Instructions, click on them to learn how to make Wooden Hearts.


Then click on Logs and you will see how to Craft the Hearts for the Ent. You will need to make a heart with normal logs. Once you Craft it, bring it back to the Ent, but he isnt ready for it, claiming it needs to be "Sacrificed By The Gods", what he means it wait for the Heart in your inventory to turn Sacred. You have X chance per tick for any heart in your inventory to become sacred as long as the bondfire is going. You do not need to be anywhere near the bondfire for this to occur.


Once its Sacred, the Ent will spawn Torchs in Banks (And one in his Room) for you to light it (With Matches). He will no longer be sick and applaud your efforts.

Reward

Walking into a bank with a Lit torch will Instantly Heal you. To activate this, you must craft another sacred heart for each bank

Bank Heart type Heart image Craft level

needed

Crafting XP Chance for sacred Sacred Heart

Image

Firemaking requirement

to light bank torch

Firemaking xp for

bank torch lit

N/A Wooden Heart 5 210 1/180 N/A N/A
Everbrook Oak Heart 20 420 1/1,000 35 7,458
Omboko Bamboo Heart 22 42 1/3,600 50 15,241
Thieves Hideout Willow Heart 30 924 1/7,200 45 9,584
Dock Haven Mangrove Heart 50 2,100 1/18,000 65 25,314
Jaffa Outpost Cactus Heart 80 10,500 1/36,000 85 35,748
Mystic Vale Magic Heart 90 25,200 1/86,400 95 41,587

Volcano Bridge

To Start this quest, you need to have Pyro Gloves, Completed the Saving Marin Quest, Completed the Shrimp Sandwich Quest, and have level 60 Crafting. He will tell you how good it feels to mine that 'Sweet Ancient Ore' across the Lava pit, and invites you to help him make a Bridge to get across the lava.


He Requires a Log that can resist lots of Heat, meaning you will need to bring him a Cactus log to check, then craft 100 Cactus Planks (Using the Logs) and give them to him. He'll Test 1 Plank to see how it reacts to the Lava, but it suddenly starts bursting into flames (You Keep the Plank). You Will need to go talk to the Everbrook Chef to find Oil Coating for the Planks, so that they dont burn up the Bridge.


You tell the Chef what you need and he says that: He Requires 100 Planks & Nethergrass (Found in the Volcanic Rocky Room) to Coat them in the Oil.


Once you return with the Items (Have Pyro Gloves in your Inventory), Wear the Pyro Gloves and make the Bridge.

Rewards

Access to the Ancient Ore Node

DESERT TEMPLE QUEST

DESERT TEMPLE QUEST

Temple Statue

The 'First' Room of the temple, contains a Silver Chest, Statue and flag, and a Decending ladder.

Temple Beetles

Going Left brings you to a room of Desert Beetles.

Temple Mirror

Going up from the Beetles brings you to a room with a Mirror and a Locked Door.

Temple Angry Eye

Going to the Right will take you to face an Angry eye, who will shoot projectiles to where you're standing, and a chest which gives a KEY, to unlock that door earlier.

Temple Black Statue

Going through the Locked door brings you to the Black Statue.

Temple Water

Going past the Statue will bring you to this room. There is a Water puddle and 2 hanging Fires (Flip the Levers and a Door Appears between them). Top right will show a corner passage.

Temple Blank

Going down leads you to a blank room, just go to the right.

Temple 3 Eyes

Going to the right brings you to 3 Angry Eyes, better run up or right!

Temple Levers

Going Right brings you to Levers. Get the Correct Combo. (Hint: The Hanging fires click the lever).

Temple Room

By going through the door, you enter Here. There is just a Silver Chest here.

Temple Black Statue 2

Going through the Corner Passage from the other room leads you here. You can also get here by going above the 3 Angry Eyes. There is another Black Statue here.

Temple Zebeth Statue 2

Going up will bring you to another Zebeth Statue.

Temple Talking Alis

Going up again will bring you to 2 Alis talking. You can listen to their conversation about how one of them is afraid of the Zebeth

Temple Chest Puzzle

Going Down will lead you to a Chest puzzle, solve it for a key. (Hint, A cat once said, click chests 2, 1, 3 and 4)

Temple Many Angry Eyes

Going left will make you run for your life. Enjoy many Angry eyes wanting to kill you. Run with them for a while and a Chest with a Key will pop out.

Temple Locked Door 2

Making it past the eyes will bring you to a locked door. You need the key from the Chest puzzle to unlock it.

Temple Locked door 3

Going past the Door brings you to another locked door.

Temple Note

Going Left will bring you to a room with a Well, ali (both inaccessible), and a note that reads: I used to dance with the eyes for the longest time, they always rewarded me for it.

Temple Black Statue 3

Going through the Locked door using the Key from the Angry Eyes brings you to another Black Statue.

Temple Zebeth NPC

Going up brings you to Zebeth, who dissapears if you get too close.

Temple Water Stream

Running past Zebeth takes you to a Water Stream.

Temple Ali Slaves

Going Right will bring you to see lots of Ali Slaves filling water buckets.

Temple Black Statue 4

Going up will lead you to a locked Door with a Keypad, another Black Statue, and some researchers. The keypad code is 1988

Temple Lone Lever

Going through the locked door will bring you to a lone lever. Flicking it will Deplete the water in the Temple to the outpost, but you cant flick it, since a guard puts you in jail before you can.

Temple Jail

This is the Jail, just picklock the door to get out. Then picklock the door to the dead alis cell and take the key from him.

Temple Graves

Going out of the Jail will lead you to two Graves you can dig up.

Temple Poison Guards

Temple Hidden Resercher

Going Right will bring you to a Locked door and a Hiding Researcher. You unlock the door with a key which can be found by returning to the first place you saw the Zebeth NPC.

Temple Water Patches

Going up will lead you to see many Water patches, and a lone Desert Beetle.

Temple Zebeth NPC 2

Going up again leads you down a winding corridor, with Zebeth at the end (will teleport away if you get too close).

Temple Supplier

Once you unlock the door with the Key from the Dead Ali, you are met with the Supplier. He says that he will kill you if you persist on your adventure.

Temple Boss